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Windows 10 Mobile was designed for use on smartphones and phablets running on ARM processor architectures. The platform never achieved any significant degree of popularity or market share in comparison to Android or iOS.
By , Microsoft had already begun to downplay Windows 10 Mobile, having discontinued active development beyond maintenance releases due to a lack of user and developer interest in the platform, and focusing more on serving incumbent mobile operating systems as part of its software and services strategy.
Windows 10 Mobile will be deemed end-of-life on December 10, Microsoft had already begun the process of unifying the Windows platform across device classes in ; Windows Phone 8 dropped the Windows CE -based architecture of its predecessor, Windows Phone 7 ,  for a platform built upon the NT kernel that shared much of the same architecture with its PC counterpart Windows 8 including file system NTFS , networking stack, security elements, graphics engine DirectX , device driver framework and hardware abstraction layer.
With the addition of Windows Runtime support to these platforms, apps created for Windows 8. User data and licenses for an app could also be shared between multiple platforms.
However, Nadella stated that these internal changes would not have any effect on how the operating systems are marketed and sold.
During the Build keynote, Microsoft announced the middleware toolkit "Islandwood", later known as Windows Bridge for iOS, which provides a toolchain that can assist developers in porting Objective-C software primarily iOS projects to build as Universal Windows Apps.
At Build, Microsoft had also announced an Android runtime environment for Windows 10 Mobile known as "Astoria", which would allow Android apps to run in an emulated environment with minimal changes, and have access to Microsoft platform APIs such as Bing Maps and Xbox Live as nearly drop-in replacements for equivalent Google Mobile Services.
Google Mobile Services and certain core APIs would not be available, and apps with "deep integration into background tasks" were said to poorly support the environment.
On February 25, , after already having delayed it in November ,   Microsoft announced that "Astoria" would be shelved.
Microsoft argued that an Android emulator was ultimately redundant to the native, Objective-C toolchain, because iOS was already a primary target in multi-platform mobile development.
The company also encouraged use of products from Xamarin which they had acquired the previous day for multi-platform app development using C programming language instead.
Microsoft had begun to phase out specific references to the Windows Phone brand in its advertising in mid, but critics have still considered the operating system to be an iteration and continuation of Windows Phone due to its lineage and similar overall functionality.
Microsoft referred to the OS as "Windows 10 for phones and small tablets" during its unveiling,  leaked screenshots from a Technical Preview build identified the operating system as "Windows 10 Mobile"     and the technical preview was officially called the "Windows 10 Technical Preview for phones".
On May 13, , Microsoft officially confirmed the platform would be known as Windows 10 Mobile. A major aspect of Windows 10 Mobile is a focus on harmonizing user experiences and functionality between different classes of devices—specifically, devices running the PC-oriented version of Windows Under the Universal Windows Platform concept, Windows Runtime apps for Windows 10 on PC can be ported to other platforms in the Windows 10 family with nearly the same codebase, but with adaptations for specific device classes.
Windows 10 Mobile also shares user interface elements with its PC counterpart, such as the updated Action Center and settings menu.
Notifications can be synced between devices; dismissing a notification on, for example, a laptop, will also dismiss it from a phone.
Certain types of notifications now allow inline replies. The start screen now has the option to display wallpapers as a background of the screen behind translucent tiles, rather than within the tiles.
Windows 10 Mobile supports "Continuum", a feature that allows supported devices to connect to an external display, and scale its user interface and apps into a "PC-like" desktop interface with support for mouse and keyboard input over USB or Bluetooth.
A new iteration of the Office Mobile suite, Office for Windows 10, is also bundled. Based upon the Android and iOS versions of Office Mobile, they introduce a new user interface with a variation of the ribbon toolbar used by the desktop version, and a new mobile version of Outlook.
Outlook utilizes the same rendering engine as the Windows desktop version of Microsoft Word. The Windows Insider program, adopted to provide a public beta for the PC version of Windows 10,  is used to provide a public beta version of Windows 10 Mobile for selected devices.
Build number was released on June 16, , with a "migration bug" that required that existing devices on build be reverted to Windows Phone 8.
Some Windows Phone 8. Not all phones can receive the update nor support all of its features. While Microsoft stated that the Nokia Lumia Icon may be upgraded at a later date, the company stated that there will not be a second wave of officially supported devices.
Microsoft originally stated that all Lumia smartphones running Windows Phone 8 and 8. Microsoft cited poor user feedback on the performance of preview builds on these models as reasoning.
Microsoft unveiled flagship Microsoft Lumia smartphones during a media event on October 6, , including Lumia , Lumia XL , and the low-end Lumia The first Windows 10 Mobile build was rolled out on February 12, as part of the Windows Insider Program to a subset of mobile devices running Windows Phone 8 and 8.
As with the desktop editions of Windows 10, this initial release was codenamed "Threshold", it was part of both the "Threshold 1" and "Threshold 2" development cycles.
The rollout for Windows Phone 8. On February 19, , Microsoft restarted the rollout of full builds for the first feature update, officially known as the "Anniversary Update" or "Version ",  codenamed " Redstone 1 ".
Like the start of the previous wave, the first builds were not available to all devices that were included in the Windows Insider Program.
The Creators Update named after the equivalent update to Windows 10 for PC , also known as Redstone 2 , was first previewed on the Insider branch on August 17, It features mainly minor feature additions, including an e-book reader within Edge, the ability to turn off the phone screen when using Continuum mode on an external display, SMS support in Skype, SD card encryption, and other changes.
Microsoft stated that there were no plans to move Windows 10 Mobile to be in sync with the other Windows platforms just yet; media outlets considered this decision to be a sign that Microsoft was beginning to wind down active development of Windows 10 Mobile beyond maintenance releases, as development was no longer directly in sync with the PC version.
The Creators Update was only offered to eleven existing Windows 10 Mobile devices, of which nine would later receive the Fall Creators Update: In early-June , a private build, briefly deployed by accident by Microsoft, revealed work on an updated interface for Windows 10 Mobile known as "CShell" "composable shell" , an implementation of the Windows shell across device classes using a modular system.
The build featured a Start screen, Action Center, and Continuum desktop interface that were nearly identical in functionality and appearance to their equivalents on Windows 10 for PC.
However, this iteration of the operating system was no longer backwards compatible with Windows Phone Silverlight apps.
Reception of Windows 10 Mobile was mixed. In its review of the Lumia XL , The Verge felt that the platform was "buggy and unfinished", and that its user interface was inconsistent in operation and felt more like Android mixed with few of the distinct design elements that were hallmarks of Windows Phone.
It was noted that the OS still retained much of the performance of Windows Phone 8, and that Microsoft had made efforts to create synergies with the PC version of Windows 10 via its universal apps concept.
Continuum was regarded as potentially being a signature feature over time, but that it was merely a "parlor trick" in its launch state due to a lack of support for desktop-oriented interfaces among third-party software.
On October 8, , Microsoft executive Joe Belfiore revealed that the company would no longer actively develop new features or hardware for Windows phones, citing its low market share, and the resultant lack of third-party software for the platform.
Microsoft had largely abandoned its mobile business, having laid off the majority of Microsoft Mobile employees in ,  sold a number of intellectual property and manufacturing assets including, in particular, the Nokia feature phone business to HMD Global and Foxconn which intended to begin producing Android-based phones under the Nokia brand.
Development of Windows 10 Mobile would be limited to maintenance releases and patches. In January , it was officially announced that Windows 10 Mobile will reach end of life on December 10, , after which no further security updates will be released, and online services tied to the OS such as device backup will begin to be phased out.
From Wikipedia, the free encyclopedia. List of Windows 10 Mobile devices. Windows 10 Mobile version history and Windows Phone version history.
Microsoft Hardware Dev Centr. Retrieved January 25, Retrieved October 31, Retrieved February 11, Retrieved July 2, Retrieved February 9,