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Dragon quest 8 casino guide

dragon quest 8 casino guide

Aug. Jan. In der mobilen Version von Dragon Quest 8 für den Nintendo 3DS Guide, wie ihr schnell auf die erforderliche Menge an Casino-Jetons. Dragon Quest: The Journey of the Cursed King, the Complete Official Guide ( Official Dragon Quest VIII: Journey der Cursed King (Nintendo 3DS) do in the. Juni Aug. Dieser Guide zu Dragon Quest 8 verrät euch Tipps, um im Casino Dragon Quest 8 - Kurztipps: Verschiedene Dinge, Baccarat: Das Team.

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Im Casino in Baccarat erhaltet ihr schon deutlich wertvollere Preise und habt auch mehr Automaten. You can leave the game for Beste Spielothek in Griesheim finden, dinner, or sleeping. Ihr könnt damit kein Geld machen, da ihr die Jetons nachträglich nicht mehr in Gold umwandeln könnt. So, if you have Tokens, you would place Token bets on all 9 numbers. Ist dieser Beitrag hilfreich? Darin ist ein Spiegel, der leuchtet und durch diesen müsst ihr hindurchgehen. If the number is contained in both bets, then you'll win 1, tokens, if it is just one of the bets, you'll now have tokens. Phone Destroyer cheats, ti.. Betting on 1x3 rows. You can continue on to "The Middle Bets" once you've earned 4, Tokens.

Now leave town and walk south to find the village of Hay. Before getting down to business, cross the bridge past the inn and enter the first house there.

Break the jars inside to find a Mini medal and a Seed of Strength. Then enter the second house on the right and break the barrel inside to get a good old Leather Hat.

Next, cross the second bridge down the river in the middle of the village and examine the odd tile on the ground to reveal a stairway.

Go down the hidden passageway leading to a chest with a Kamikazee Bracer. Now enter the biggest house east of the village. Examine it to pick up a Mini medal.

Continue down the left path to find a chest containing a Stone Axe. Head through the right path after that and go downstairs.

Instead, jump down any of the holes around this room to fall on the floor below. Open the chest at the bottom here to obtain an Iron Cuirass. Now go take on the beast.

If you forgot the ribbon, just flee the battle and start over. Well, it turns out, the monster is none other than your old friend the sabrecat!

Go talk to the man in the large house to receive your 1, gold coins and also talk to the man in the house on the left of the field with the scarecrow.

Examine the scarecrow afterwards to pick up the Terrorcrow. Now your next destination is a town located west of Lodestar. The Spells Of Prof.

Toilen Trubble Pay a visit to the Professor and accept to help him with a spell Go retrieve the lunar Zoombloom at night, on the world map west of the town Bring back the plant to the Prof.

Break the jars here to obtain a Seed of Agility and a Mini medal. Walk around the item shop on the left and follow the path behind the pub to find a stairway leading down.

Rotate the camera to see a pathway going under the buildings. Inside the house, break the jars under the staircase for a Medicinal Herb and the barrels in the corner for a phial of Magic Water.

Then speak with the Professor and accept to help him concoct his next spell. He will request that you bring him some lunar Zoombloom. The plant is found directly on the world map, and can only be seen during night.

Leave the village and start heading all the way west, past the mountain with the lake. Walk until you get to the leftmost side of the world map, at a little gulp at the end of the land.

Pick up the Lunar Zoombloom. Take the plant to the Professor, then talk to him again to receive the Zoom spell. Use this new spell right in front of him to warp to any village from the list.

I would say take the opportunity to warp to Coburg and go see your old friend Harry at the top of the castle. Go check the chest in his old bedroom to read his letter, then go back to talk to Harry again to receive the Marital Organ.

Then zoom back to Zoomingale and walk south from the town to find a little house on the map. Make a stop there.

Scuttlebutt Check the pots on the right side of the house outside to find a Tombola ticket , then go inside. Peek down the well in front of the church and examine the spark on the ground to obtain a Mini medal.

Also check out the book on the inn counter to pick up a copy of the Scuttlebutt Alledger. Walk down the southeast path to find a chest containing a Mini medal , then continue southwest to be back outside.

Enter the inn afterwards and check the drawer in the second room to find an Iron Shield. Next, go inside the house south of the inn and open the dresser for a Mini medal.

Also check the dresser upstairs for a Tombola ticket. Now head over to Mr. Open the drawer on the first floor to obtain a Seed of Wisdom.

Talk to all gentlemen in line, then Briscoletti will come down and let you in. Only the one who brings back two special rings will be allowed to marry his daughter.

This is where the first ring, the Circle of Fire, lies. Volcano Cave Inside, proceed west to meet up with Crispin. Head down across the left bridge south of him to find a chest at the end of the path, containing gold coins.

Keep following the main path around the pool of lava until you come to a staircase leading down. Then head down the slope on the right and walk around the steeming hot stone floor to get to a chest with a Staff of Antimagic.

Heal the party, then get back on the main path and return to the last fork. Head along the path south until you come to another fork.

Go right, then down for a chest containing an Iron Helmet. Return to the previous fork and head north to another staircase. On the next floor, head north across the hot lava stones for a chest with a Seed of Resilience , then go northwest through the leftmost path for a chest in the corner containing gold coins.

Now return to the first path and proceed north through the middle pathway across the hot stones. When you get to the end, there will be two staircases.

The south one leads to a room with a healing circle, and the top one leads to the Circle of Fire, which is guarded by some Magmen.

These enemies are pretty tough as they have a fire attack spell that does a lot of damage. What I do for this fight is take the sabrecat out of the party as he is weak to their attacks and will most likely die fast.

I keep the Hero attacking the enemies while my healing monster a Slime Knight heals himself and the Hero. You can also use spells like Kasap to lower the enemies defence first or if you have any monster with ice spells, or spells to put enemies alseep, use that.

After the battle, the Circle of Fire is yours. Return to Monstroferrato and give the ring to Briscoletti, who will then lend you his ship to go fetch the second ring.

Leave town and take the ship up the river to a gate blocking your way. Get off on the east continent and walk to the nearest village. Stockenbarrel Enter the item shop first and check the pots to find a Seed of Strength.

Secondly, go to the inn and head down to the basement to find a Mini medal in one of the barrels. Then go upstairs and check the drawers in the bedroom for a Medicinal Herb.

Now head over to the last house at the back of the village. Before going in, head into the opening under the balcony to find more grass to explore.

Now enter the house and the man in bed will recognize you. Bianca will then come in and talk you into staying the night. In the morning, go talk to her dad while she prepares breakfast, and she will then propose that you two go get the Circle of Water together.

Accept her offer to have her join the party. Equip her with better equipment, then go back to the ship. Bianca will be able to open the lock on the gate, so you can now go on.

Sail northeast, in-between two pieces of land forming a little water pathway going north into a cave hidden in the waterfall ahead.

Waterfall Cavern This cave is pretty straightforward at first, so just head along the path until you encounter a man deeper within the cave.

Drop down the hole and follow the path south leading to a chest with a Robe of Serenity. Go back up and drop down the other hole to fall back down.

Proceed northeast to another stairway and continue to a room with a large waterfall in the center. Follow the path leading down into the water and keep on walking east on the other side of the path, which will end you up in a room with a chest containing a phial of Elfin Elixir.

Now return to the room with the waterfall and head down the path going into the water. Now enter the very last room where lies the ring.

Simply pick up the Circle of Water , then head out and return to Monstroferrato. The Hand Of The Heavenly Bride During the night, go speak with Bianca and Briscoletti, then go back to bed The next morning, choose your bride, then go retrieve the wedding veil in Stockenbarrel After the marriage, head to the shrine to check on the jar, then go see Briscoletti Travel back to Lodestar Harbour to board your new ship Monstroferrato Bring the ring back to Briscoletti and you will have the night to think about who you want to marry the next day.

Take a breath of fresh air outside and go talk to Bianca in the villa, as well as to Briscoletti in the mansion. Bianca Nera Debora Choose Bianca for a balanced party member with decent magic and physical abilities.

Choose Nera for a very strong magic user with healing and attack spells, but very poor combat skills. Choose Debora for a powerful physical combattant with good defence, but mediocre magic capacities.

After that is set, Briscoletti will ask that you go retrieve the wedding veil at Stockenbarrel. Return to Monstroferrato with it and the preparations for your wedding will be complete.

Now go talk to Briscoletti in the mansion to let him know how things are. He will ask that you check on a jar in a shrine he owns, west of Stockenbarrel.

Also, the treasure chests behind him are now unlocked, so open them to obtain gold coins and the Zenithian Shield. Now take the boat and sail to the piece of land west of where Stockenbarren is located.

Enter the shrine and head down the long stairway leading down to the jar Briscoletti mentionned. So head back up and return to Monstroferrato to tell the news to Briscoletti, who will allow his daughter to accompany you on your journey.

You can now proceed to Lodestar Harbour, where your very own ship is awaiting you at the port. The Lost Knick-Knacks optional Lodestar Harbour Enter the building on the docks where your ship awaits inside and before boarding, speak with the merchant sitting at the table on the left to buy the Ship in a bottle.

Now before getting on with the main quest, there are several spots to explore with the ship to get more items.

First, sail east from Lodestar and dock on that little island in the middle of the sea, which you can see on your map. Enter the oasis village there.

The Ventuno Go left as you enter and get on the small boat at the end of the dock to board a bigger boat, where the casino is. Then go downstairs and break the barrels to find a Mini medal.

Go downstairs again twice to get to the very bottom of the ship and break the barrels here for 30 gold coins. Now head back to the deck and go down to the casino via the stairways in the center of the ship.

Check the ground near one of the stairways for a shiny object which is in fact a Casino token. Go back to the deck and enter the room at the north end of the ship.

Sail all the way south around the continent in the very middle of the map until you find a little island with a building south of that continent.

Get back on the ship and sail southeast to that long narrow piece of land at the very bottom of the map at the right of the desert.

Open the chest behind the castle for an Iron Mask , then go inside the castle and speak with the king. She herself gave the medal to someone else, so talk to the man standing next to the bank counter.

He threw the medal away. Go back outside and talk to the slime on the right of the castle, which would be crushed behind a large gold medal. Help her out and she will give you the so desired Maxi Medal.

Now take that back to the old man who requested it and he will give you the Knick-Knactory. Inside, go through the door below the right stairway and head down to the basement.

Enter the little tent on the right and check the jars inside to find a pair of Boxer shorts and a Mini medal. Then walk all the way left to get to the next town, Helmunaptra.

At the entrance, speak with the knight who will recognize you and hand over a treasure chest from Briscoletti.

Open it to fill your pockets with gold coins. Enter the weapon shop and head downstairs to the bedroom. Break the jar here to obtain a Chimaera Wing.

Watch out as the first jar is a monster. Also break the barrels along the opposite wall for a Seed of Magic. Now head down the staircase in the hall to reach the garden of tranquility.

Head down the well here and examine the spark at the bottom to find a Mini medal. Climb back up to the garden and go speak with the queen on the left.

Follow her back to the garden and talk to her again. She will suggest you return to your homeland of Gotha. Before leaving Helmunaptra, check behind the castle to find a man lying on the ground.

Push him over to the oasis on the right and he will sell you some items. The parasol can make a good shield for your wife. Now one last thing optional: Then sleep at the inn, and head out to the world map.

Walk a bit south to find a rock. Pick this up to get the Desert Rose. You can get as many as you want by sleeping at the inn every time. Now zoom to Monstroferrato and take the ship back to Stonckenbarrel.

Head down the well at the entrance of town and exchange your desert rose for some scintillating sinter with the man in there.

Also, you can zoom to Fortuna now and enter the northwestern house during the night to buy a bestiary Big Book of Beasts for gold coins. If you leave ad re-enter town, you can return there to buy a knick-knack slime curio for gold coins.

The Road To Gotha Kingdom Travel northeast to the mountain from Knot Welcome Inne Traverse it to get to the village of Battenberg Cross the next cave in the east to arrive at Gotha after a long trip Knot Welcome Inne From the desert, take the ship and sail directly east to another continent where you should find a little house just above a line of trees.

Make a quick stop there. If you want a Knick-Knat, sleep at the inn here, then speak with the innkeeper to receive the Forget-me-Knot flag.

Mountain Path West Cross the two bridges at the entrance, then after crossing the third one, head up the path to a chest containing gold coins.

Continue along the left up the mountain where the path will branch off. Break the first jar in here to obtain a Mini medal. The second one is a monster.

Now head down the other staircase and speak with the strange old woman to spend the night there. Well, that was odd, but anyways leave the cave and head up the little slope on the left to get to a chest which contains a Prayer Ring.

Now go all the way left, then head down and right along the side to find a chest with a Mini medal inside. Head back up the path until you meet a soldier.

Talk to him and he will drop another chest from Briscoletti. Open the chest he leaves behind for a Flowing Dress , which can be equipped on your wife or the sabrecat.

Now enter the cave behind and at the branching path, go left and open the chest for another Mini medal. Proceed north to the next stairway and leave the cave by climbing up the little cliff in the middle.

Battenberg As you set foot here, your wife will collapse, exhausted. After spending the night at the inn to rest, get up and break the barrel in the corridor to obtain a pack of Monster Munchies.

Now leave the inn and head up to the church to save and also take a look inside the drawer to find a Tombola ticket. Then go in the left room and break the barrels for a Mini medal.

Mountain Path East Start heading down the cave to a larger room. Go down the south path first to find a chest containing a Mini medal , then head through the top-right path leading to two chests.

The top one is a Mimic which might drop a Mini medal, and the bottom one contains gold coins. Next proceed into the east path and go down.

Jump down the cliff and keep following the next path to be back outside. Drop down again and open the chest on the ledge to get a suit of Restless Armour.

Re-enter the cave and head down the stairway at the end of the path, then walk north to a chest with a Yggdrasil Leaf.

Continue east for two more chests in the top-right corner, first one being a Mimic which might drop a Mini medal, and second one containing a Mini medal.

Now go down, and west to end back outside on a ledge. Open the chest at the left here for another Mini medal , then return inside and go east through the stairway at the end.

Get the gold coins from the chest below, then go south and re-enter the cave by the other entrance. Follow the path to the next floor.

Start by going south to exit. Return to the previous room and head down the stairway in the northwest corner. Open the chest here for a Rockbomb shard , then go back up and head down the stairway at the right of the room.

Proceed along the path across all the stairways until you get to a chest containing gold coins , then continue going up to another chest, a Mimic which could drop a Mini medal.

Take the stairway up here, but then climb it back down right after to go south and get the chest with a Staff of divine wrath inside.

Then climb up for real and open the two chests in the top-left corner for a Chimaeara Wing , and the other is a Cannibox.

Now go back all the way down to where you got gold coins from a chest earlier. Drop down the hole at the right of the chest to fall down, then go south and jump off the cliff to be on the ground outside.

Get the Dieamend from the chest nearby, then go through the openning in the cliffside to be back inside.

Open the chest on the right for a Seed of Agility the other is a Cannibox , then finally exit that cave through the southwest entrance.

Leave the area and walk north to a castle. The New King Of Gotha Go see Sancho in the house at the right of the castle, then speak with the king the next day Leave the castle and walk northeast to the Riteof Passage cave Make the statues face in the two rooms with the bird symbol Push the rock south of the switch, then step on it to let the water out Step on the switches in the last room in the right order to open the passage Retrieve the Royal Insignia, then defeat the fiends and return to Gotha Gotha Castle Finally home.

Go to the little house on the right side of the castle first to reunite with your old friend Sancho. He will take you to the castle to see your uncle, the king Albert.

During the chat, your wife will collapse again, and has a surprise ahead for you. In the room you wind up in, take a look in the dressers to obtain a Diemend and a Lacy Bustier.

Exit out to the balcony from the door in this room and examine the spark on the ground to find a Mini medal , then go back in.

Go to the room with the beds across the dinning room on this floor and check the drawers for a Seed of Resilience. When you wake up that night, exit the throne room south and go around the roof to get down to the second floor of the castle.

Speak with the guard here and he will let you through. Check the drawers for a Tombola ticket , then enter the item shop behind and break the barrels for a Seed of Wisdom.

Head over to the church at the back and go left into a room with many jars. Check the jar for a Seed of Life and the dresser for a pair of Boxer Shorts.

The rightmost one has a bird symbol in front of it. Go through that one and step on the switch on the ground until the two bird statues are facing each other.

Go through the second door which has the symbol and step on the switch here too until the bird statues are facing. Leave the room and the place will have changed.

Head south and down the stairway, then proceed all the way north for a chest containing a Mini medal. Continue left to a room with a gate, a rock, and a switch.

Then step on the switch to open the gate and all the water will flow down. Wait for the water to all go, then head up to the chest ahead and open it to obtain a suit of Spiked Armour.

Go down behind the door and step on the left switch in the next room to open a passage. Go down again to the next floor. Here, step on the right or left switch in front of you, then head to the northeast corner and step on the top switch.

Next, go to the northwest corner and step on the left or right switch, then head back down and proceed through the middle path which should now be clear.

Pick up the Royal Insignia , then start heading back. I found them very hard to defeat; the Robbin Hood deals lots of damage and quickly killed all my monsters.

Try to keep them alive as long as possible and take down the right foe first since he has few HP, then take on the bad guy, who will also try to heal himself at times.

Now exit the dungeon and return to Gotha. Talk to your wife upstairs, then return downstairs and speak with everyone in the room, including the guards, Sancho and the king.

Now leave the castle and use the Talaria outside to be warped to Northminster. Resurrecting fallen party members is very cheap here, so use the opportunity if you need.

Rest and save, then head directly north on the world map to find a large tower. Start with the rightmost one and take the stairs up. Defeat the enemy, then step in the warp and open the two chests for a Seed of Strength and a Legerdemantle.

Also break the left pot below for a Mini medal the right one is a monster. Now step in either of the warps and up the stairs to the next room. Here you must walk between the spikes to get to the treasure chest and to the right stairway.

Simply walk a bit left, then up and right to reach the chest which contains a Kamikazee Bracer , then go around the right side of the room following the wall to reach the eastern stairs.

Continue up the two next flights of stairs on the right, then exit south to be outside and climb down the ladder to get to a room with thee chests holding a phial of Magic Water , gold coins and a Mimic which could drop a Mini medal.

Now return to the room with the spikes and go all the left to the extremetity of the room, up and then right to reach the left staircase. Walk around the gap in the next room and make it to the next stairway.

On the floor above, head south from the stairs to exit on a small balcony. Open the chest here for a suit of Zombie Mail. Go back inside and take the northeast stairs.

Head out the door in the bottom-right corner, cross the bridge and re-enter the tower on the other side, taking the next flight of stairs up.

If you get burned, make sure to heal after crossing. Head up the stairs now and go all the way left in the next room to find two chests containing a Mini medal and a Yggdrasil Leaf.

Then, start pushing as many rocks as possible in this room down the gap in the center so they fall on the floor below. Go back downstairs and push these rocks over to the left where more dragon statues are.

Push each rock in front of a statue to block the fire so you can head down unarmed. Try to block all statues from the same side so you have enough rocks.

Head up the stairway on the other side after that and climb up a couple more stairways until you come to a lever. Pull it to lower a part of the drawbridge, then use the warp to reach a little room with another lever.

Pull that one as well to completely lower the drawbridge, then check the jar for a Mini medal and the two chests for a Chimaera Wing and a Mimic which could drop a Mini medal.

Now go back to the room below the one with the first lever and exit through the door in the bottom-right corner. Cross the drawbridge and head up until you come across the chancellor.

So you will be adding all bets that cover any one of the numbers in the middle third of the board. Using the 21, Token Bet you can win, on average, 4, tokens more with a win.

But if you continually bet whether you win or lose, then you will be losing 6, tokens more with every loss, and you will probably be losing more spins than winning.

Place 6 Single Number bets. Save, then use the Token Slot Machine. Max Bet each spin. If you run out of tokens, just reset.

Once you have gained 10, or more, save again. Head to the Token Slot Machine blocked by a man. Talk to him and pay him to move.

The payout for this machine seems to be higher than normal. Then head over to the Token Slot Machine. Max Bet each spin here as well.

You can use this method to gain enough Tokens to play the Slot Machines, or make bigger bets. You first place "Two-Column Bets" that will cover two consecutive Nonuple sets.

Together, those three bets will cover two sets of nonuples. And to help the payout, you place the two "Nonuple Number Bets" that cover the same numbers.

You will roughly double your bet, so you can use this to get to the Higher Bets. Hug Daddy 2. You pick any of the 3 Nonuples, and spread all your tokens evenly on the numbers within that set for 9 Single Number Bets.

So, if you have Tokens, you would place Token bets on all 9 numbers. After each win, split up your total tokens for the 9 bets again.

It is still technically possible to win tokens here though. Buy a few coins, maybe Save your game, and come back to the casino.

Once you have accumulated tokens, you can proceed to the bingo table. You can make five token bets which has a decent chance of gaining tokens without reseting.

Once you have , you can save again and start betting on each bet. Then you just stay on large bets at the bingo table to accrue your fortune of tokens early on in the game.

Again, if this needs correcting, I would very much appreciate an e-mail. You can leave the game for school, dinner, or sleeping. Quite often when I lost a spin I hit one of those numbers and only ended up losing a couple thousand tokens.

If you do find your own numbers that show up often, then this can help make more tokens, and cut down on the number of times you have to reset.

Prayer Ring 1, Tokens 1,G b. Reds and Blues do not cover 0. You will bet half on each of those bets tokens each. How much you win depends on which spot wins.

Which bet you make now depends on how much you won. You can split the tokens in half for each bet again, or you can max one with Once you win this, you should have enough for 1, bets.

Max all three with token bets. Repeat until you have at least 4, tokens. You take all the numbers in one of the three groups of Nonuple bets, but do 9 "Single Number Bets" with them.

You can max each one with tokens. The payout for this bet can be 50, tokens! It is possible to make higher bets though. So you will be adding all bets that cover any one of the numbers in the middle third of the board.

Using the 21, Token Bet you can win, on average, 4, tokens more with a win. But if you continually bet whether you win or lose, then you will be losing 6, tokens more with every loss, and you will probably be losing more spins than winning.

Place 6 Single Number bets. Save, then use the Token Slot Machine. Max Bet each spin. If you run out of tokens, just reset. Once you have gained 10, or more, save again.

Head to the Token Slot Machine blocked by a man. Talk to him and pay him to move. The payout for this machine seems to be higher than normal.

Then head over to the Token Slot Machine. Max Bet each spin here as well. You can use this method to gain enough Tokens to play the Slot Machines, or make bigger bets.

You first place "Two-Column Bets" that will cover two consecutive Nonuple sets. Together, those three bets will cover two sets of nonuples. And to help the payout, you place the two "Nonuple Number Bets" that cover the same numbers.

You will roughly double your bet, so you can use this to get to the Higher Bets. Hug Daddy 2. You pick any of the 3 Nonuples, and spread all your tokens evenly on the numbers within that set for 9 Single Number Bets.

So, if you have Tokens, you would place Token bets on all 9 numbers. After each win, split up your total tokens for the 9 bets again.

It is still technically possible to win tokens here though. Buy a few coins, maybe Save your game, and come back to the casino. Once you have accumulated tokens, you can proceed to the bingo table.

You can make five token bets which has a decent chance of gaining tokens without reseting. Once you have , you can save again and start betting on each bet.

Then you just stay on large bets at the bingo table to accrue your fortune of tokens early on in the game. Again, if this needs correcting, I would very much appreciate an e-mail.

Now that your business is done here, leave the castle and return to town. The kids will accept to give you the cat since you defeated the ghosts.

Bianca will propose some names to give to your new friend; just answer "No" to see all the choices until you like one of them. Bianca will give her ribbon to your pet before you go.

He will now be one of your party members for the rest of the journey. Talk to him and accept to show him the Gold Orb.

If you talk to some of the villagers, they will point out a weird stranger is wandering around town. Now go to the inn and head downstairs.

You will see what looks to be a ghost but actually a fairy standing on the counter of the pub. Accept to help them get their precious flute back, and the faery Honey will join your party.

Head out of the faery palace and start walking south across the lilypads. Examine the spark in the snow to pick up a Seed of Life , then continue walking south to the village.

Enter the armor shop on the right and open the dresser inside to find some Holy Water. Buy whatever you may need, then exit the village south to a new world map.

Level-up your cub a bit, then head west to a cave. Faery Lea Undergrounds First go left to find two treasure chests with a total of gold coins.

Go down from there and speak with the dwarf to learn about the treasure chest at the bottom of the cave. Proceed south and head down to the next floor.

On the next floor, go right and open the chest for a Seed of Agility. You can now open the locked doors. Go through the door on your right and open the chest behind for gold coins , then head down and open the other chest for a Seed of Life.

But before entering, slide on the ice to the left of the entrance gate and go up to find a chest with a Seed of Wisdom. Now enter the palace to find yourself on a floor of ice.

Start by sliding up to fall down the hole, then head back up and slide down twice, then left, down, left, up, left, up, right, down, left, then down twice to get to a stairway leading to a little room with three chests.

One of them is empty and the two others contain 5 gold coins and a Chimaera Wing. Now return to the entrance and slide to the stairway on the right.

Defeat him with a few hits, then the real boss will appear. To defeat the Winter Queen, first cast Buff on all party members with the Hero, then just attack the boss with normal attacks and let Honey take care of the healing.

After the battle, open the two treasure chests to obtain a Boomerang and the Herald of Spring. Head back to Faery Lea to give the flute to the queen, who will bring back spring unpon the land.

Honey will give you a branch as a souvenir and you will then be returned to your world. Head upstairs and Sancho will inform you your father already left.

He will also find the branch you dropped, which is now a Blooming branch. Tell him "Yes" to put the branch on your desk or "No" to keep it on you.

I say keep it with you. Head back down all the way to the entrance of the castle and go right to a little room next to the priest.

Open one of the drawers in here to obtain a Seed of Magic. If you talk to the people around the castle, you will learn about how one of the two princes, Wilbur or Harry, will be the next king, but Harry is a little brat that nobody likes.

Speak with Harry and accept to be his lackey. He will tell you to go pick up the badge in the chest south of his chamber, but when you look inside, the chest is empty.

Go tell your dad, who will check in with you, but Harry is now back! Return to the room to talk to Harry again, then go look for the badge again, which is not there.

Down there, Harry will get kidnapped. Since your dad was supposed to look after Harry, head back up to tell him what happened.

Now follow him out of the castle back in town. Head out to the world map and trek all the way to the northeast corner of the land to find a cave north of a poisonous pond.

Continue right and head down the flight of stairs to find a chest north of there containing gold coins. Go back up and proceed right down the stairway.

Open the chest here for an Antidotal Herb. Head out and go all around the building following the path south to another chest containing a Seed of Strength.

Continue up the stairs on the left and proceed through the door ahead. Cross the room to the next one and follow the path to find Pankraz battling some monsters.

He will then join you. Step on the tile in front of you to open the gate ahead and proceed. Get on the raft here and paddle south to get to a chest with a pack of Monster Munchies.

Get back on the raft and head up, then right for another chest with a phial of Elfin Elixir. Continue right and up to the prison cell room where Pankraz will free Harry.

While your father holds the monsters back, flee with Harry. Return to where you got the monster munchies and head through the door on the right to be back at the entrance.

Head south and your passage will be blocked by Bishop Ladja. Pankraz will come to the rescue and take care of the minions.

Watch the ensuing, unfortunate events Ten Years Later 6. The Return of the Hero Talk to Harry on the roof, then pay a visit to the prison Return to the roof to be taken to sleep time Talk to all the slaves in the room, then leave Go to the main room to find Maria and save her Talk to Harry twice to then be release by Joshua Use the barrel to escape You will find yourself a slave for the kingdom of Partina.

Head up on the right until you are on the roof of the temple, where you can talk to Harry in the southeast corner.

Then, head down the staircase in the opposite corner and exit south through the opening leading to a slave cemetary. Continue up to the prison area and check the first cell to see a man emprisoned inside.

Now go back to the roof for night-time. After waking up later, speak with all the slaves around the room, then go for the door.

A guard will come in. Leave this room and return to the central slave chamber from the roof to find Maria being attacked. Harry will go rescue her, so do the same and take on the other guard.

Defeat the two guards to then be thrown in jail. Talk to Harry twice and Maria will come and free you, with the help of a soldier who happens to be her brother.

Joshua will ask you to take Maria away and help you escape. Get inside the barrel to be taken away by the waves. First, go talk to Maria in the room on the floor above and she will give you 1, gold coins from her brother.

Now head downstairs to the first floor and enter the opposite room with a little girl and a nun inside. Talk to the nun to receive the Crude image.

Now leave the abbey and join Harry at the entrance. Now equip whatever left you have on Harry and travel north to Fortuna. Fortuna Time for item fetching.

Now enter the armor shop by the entrance next to the item shop and head upstairs. Next, go to the casino in the center of town and get on the scene at the back.

Open the dressers in here to find a Silver Tiara and a Silk Robe. Back up in town, head down the stairs left of the inn which lead to the monster taming place.

Break the jars here to find a Pot lid and a pack of Monster Munchies. Now head to the world map and fight monsters around until nights falls.

Re-enter the town and go to that small house in the northwest corner to buy a wagon for gold coins. Now you can get wild monsters to join your party!

Lastly, speak with the fortune-teller to learn about your mom who should be north of there. Start heading northwest to Whealbrook.

Whealbrook What desolation here. The village has been destroyed while you were gone. Head over to the open-air building with the only remaining villagers near the cave.

Break the jar in the corner to find a Seed of Wisdom , then speak with the old man who will recognize you. He will inform you that years ago, Pankraz had hidden something deep inside the cave.

Exit by the back and use the raft to go inside the cave. Paddle up the stream to a staircase. Down there, proceed north and open the chest for gold coins.

Continue left down the next staircase. Go to the back of the next room to find two chests containing a Seed of Agility and an Iron Cuirass.

Now head up the other stairway in this room and go left. Step on all the stones, then go down the northern stairs. The stones will have fallen above the water below so you can now grab the Night Light from the chest and peek down the stairway on the right.

Head down the floor below and go down the next staircase leading to a small room with furniture. Open the dresser to find a Leather Kilt and break the jar to obtain a Seed of Strength.

Make a quick stop at Roundbeck. Roundbeck Talk to the villagers around to learn about the ascension of Prince Wilbur to the throne, then go sleep at the inn.

During the night, Harry will suggest you pay a visit to Coburg next. Spend a second night at the inn, then speak to the inn misstress in the back room so she gives you a ZizzWizz Pillow.

Now start making your way back to Coburg in the east. The guard at the bridge will let you pass when he recognizes Harry. Now enter the castle and Harry will ask that you keep his identity secret.

Leave the castle and Harry will mention the waterway. Go around the outside of the castle to that door you used to get out in the past.

Paddle to the front of the castle and get in the passageway underneath the drawbridge. Inside, dock and go step on the switch in the center to open the secret passage ahead.

Follow the way to a staircase, then go left and up for two chests containing a Shellmet and some Steel Fangs. Continue left to find the real queen in a cell.

After speaking with her, proceed south and up the stairway. Step on the switch on the floor above to open the gate and continue up the stairs to wind up in the garden.

Make your way to the top of the castle and speak with Wilbur in the throne room. He will hand over the Key to Coburg , which opens these locked doors around the castle.

With this key in hand, return to the castle entrance and head up the stairway on the left which leads to the rest room where all the soldiers hang around.

Open the blue door in here to enter a room with three treasure chests. Open them to obtain Iron Armour , gold coins , and a Seed of Life. Now leave and re-enter the castle by the blue door on the right side.

Go through the other blue door inside and break the pots in the small room beyond to obtain a Mini medal.

Also in this room, examine the right bookshelf to read the diary about the tower to the south. Go down the staircase and hop into the warp in the basement to be teleported to a new part of the world map.

After Maria joins your team, travel back to the tower. Abovitall Tower Approach the front gate and Maria will help you open it. Head up the stairway in the northeast corner and open the chest ahead for gold coins.

Then cross the bridge in the middle and head up. Proceed up the right path and up again. Break the pots on the floor above to obtain a phial of Magic Water.

Now go back down to the previous floor which has a large gap in the center. Standing on the edge of the gap, walk all around the hole to get those two chests at the back, containing a Scale Shield and a Seed of Magic.

Then go through the opening in the fence on the left and head up to the next floor. Proceed up again through the next stairway to find yourself at the top of the tower.

However, if you cross on the right or left side you will be able to walk on thin air and traverse the invisible pathway. Now head back down the tower and return to Coburg Castle.

Head up to the throne room, but Wilbur is gone. Time to use the mirror. Stand in front of the left queen and pull the mirror out of the bag.

After the fight, Harry will leave you and stay at the castle with his brother. Talk to him one last time to receive a Tombola ticket.

Board the ship and cross the sea to new horizons. Defeat them, then a man will request your help. Accept to get rid of the monster in his village to receive 1, gold coins.

Secondly, get on the scene in the center and enter the backstage room. Check the dressers in there to find a Silk Apron. Next, examine the spark in the grass with the flowers on the right of the church to find a Mini medal and the spark on the left for gold coins.

Now leave town and walk south to find the village of Hay. Before getting down to business, cross the bridge past the inn and enter the first house there.

Break the jars inside to find a Mini medal and a Seed of Strength. Then enter the second house on the right and break the barrel inside to get a good old Leather Hat.

Next, cross the second bridge down the river in the middle of the village and examine the odd tile on the ground to reveal a stairway.

Go down the hidden passageway leading to a chest with a Kamikazee Bracer. Now enter the biggest house east of the village. Examine it to pick up a Mini medal.

Continue down the left path to find a chest containing a Stone Axe. Head through the right path after that and go downstairs. Instead, jump down any of the holes around this room to fall on the floor below.

Open the chest at the bottom here to obtain an Iron Cuirass. Now go take on the beast. If you forgot the ribbon, just flee the battle and start over.

Well, it turns out, the monster is none other than your old friend the sabrecat! Go talk to the man in the large house to receive your 1, gold coins and also talk to the man in the house on the left of the field with the scarecrow.

Examine the scarecrow afterwards to pick up the Terrorcrow. Now your next destination is a town located west of Lodestar. The Spells Of Prof. Toilen Trubble Pay a visit to the Professor and accept to help him with a spell Go retrieve the lunar Zoombloom at night, on the world map west of the town Bring back the plant to the Prof.

Break the jars here to obtain a Seed of Agility and a Mini medal. Walk around the item shop on the left and follow the path behind the pub to find a stairway leading down.

Rotate the camera to see a pathway going under the buildings. Inside the house, break the jars under the staircase for a Medicinal Herb and the barrels in the corner for a phial of Magic Water.

Then speak with the Professor and accept to help him concoct his next spell. He will request that you bring him some lunar Zoombloom.

The plant is found directly on the world map, and can only be seen during night. Leave the village and start heading all the way west, past the mountain with the lake.

Walk until you get to the leftmost side of the world map, at a little gulp at the end of the land. Pick up the Lunar Zoombloom.

Take the plant to the Professor, then talk to him again to receive the Zoom spell. Use this new spell right in front of him to warp to any village from the list.

I would say take the opportunity to warp to Coburg and go see your old friend Harry at the top of the castle. Go check the chest in his old bedroom to read his letter, then go back to talk to Harry again to receive the Marital Organ.

Then zoom back to Zoomingale and walk south from the town to find a little house on the map. Make a stop there. Scuttlebutt Check the pots on the right side of the house outside to find a Tombola ticket , then go inside.

Peek down the well in front of the church and examine the spark on the ground to obtain a Mini medal. Also check out the book on the inn counter to pick up a copy of the Scuttlebutt Alledger.

Walk down the southeast path to find a chest containing a Mini medal , then continue southwest to be back outside. Enter the inn afterwards and check the drawer in the second room to find an Iron Shield.

Next, go inside the house south of the inn and open the dresser for a Mini medal. Also check the dresser upstairs for a Tombola ticket. Now head over to Mr.

Open the drawer on the first floor to obtain a Seed of Wisdom. Talk to all gentlemen in line, then Briscoletti will come down and let you in.

Only the one who brings back two special rings will be allowed to marry his daughter. This is where the first ring, the Circle of Fire, lies.

Volcano Cave Inside, proceed west to meet up with Crispin. Head down across the left bridge south of him to find a chest at the end of the path, containing gold coins.

Keep following the main path around the pool of lava until you come to a staircase leading down. Then head down the slope on the right and walk around the steeming hot stone floor to get to a chest with a Staff of Antimagic.

Heal the party, then get back on the main path and return to the last fork. Head along the path south until you come to another fork.

Go right, then down for a chest containing an Iron Helmet. Return to the previous fork and head north to another staircase. On the next floor, head north across the hot lava stones for a chest with a Seed of Resilience , then go northwest through the leftmost path for a chest in the corner containing gold coins.

Now return to the first path and proceed north through the middle pathway across the hot stones. When you get to the end, there will be two staircases.

The south one leads to a room with a healing circle, and the top one leads to the Circle of Fire, which is guarded by some Magmen.

These enemies are pretty tough as they have a fire attack spell that does a lot of damage. What I do for this fight is take the sabrecat out of the party as he is weak to their attacks and will most likely die fast.

I keep the Hero attacking the enemies while my healing monster a Slime Knight heals himself and the Hero. You can also use spells like Kasap to lower the enemies defence first or if you have any monster with ice spells, or spells to put enemies alseep, use that.

After the battle, the Circle of Fire is yours. Return to Monstroferrato and give the ring to Briscoletti, who will then lend you his ship to go fetch the second ring.

Leave town and take the ship up the river to a gate blocking your way. Get off on the east continent and walk to the nearest village.

Stockenbarrel Enter the item shop first and check the pots to find a Seed of Strength. Secondly, go to the inn and head down to the basement to find a Mini medal in one of the barrels.

Then go upstairs and check the drawers in the bedroom for a Medicinal Herb. Now head over to the last house at the back of the village.

Before going in, head into the opening under the balcony to find more grass to explore. Now enter the house and the man in bed will recognize you.

Bianca will then come in and talk you into staying the night. In the morning, go talk to her dad while she prepares breakfast, and she will then propose that you two go get the Circle of Water together.

Accept her offer to have her join the party. Equip her with better equipment, then go back to the ship. Bianca will be able to open the lock on the gate, so you can now go on.

Sail northeast, in-between two pieces of land forming a little water pathway going north into a cave hidden in the waterfall ahead.

Waterfall Cavern This cave is pretty straightforward at first, so just head along the path until you encounter a man deeper within the cave.

Drop down the hole and follow the path south leading to a chest with a Robe of Serenity. Go back up and drop down the other hole to fall back down.

Proceed northeast to another stairway and continue to a room with a large waterfall in the center. Follow the path leading down into the water and keep on walking east on the other side of the path, which will end you up in a room with a chest containing a phial of Elfin Elixir.

Now return to the room with the waterfall and head down the path going into the water. Now enter the very last room where lies the ring.

Simply pick up the Circle of Water , then head out and return to Monstroferrato. The Hand Of The Heavenly Bride During the night, go speak with Bianca and Briscoletti, then go back to bed The next morning, choose your bride, then go retrieve the wedding veil in Stockenbarrel After the marriage, head to the shrine to check on the jar, then go see Briscoletti Travel back to Lodestar Harbour to board your new ship Monstroferrato Bring the ring back to Briscoletti and you will have the night to think about who you want to marry the next day.

Take a breath of fresh air outside and go talk to Bianca in the villa, as well as to Briscoletti in the mansion.

Bianca Nera Debora Choose Bianca for a balanced party member with decent magic and physical abilities. Choose Nera for a very strong magic user with healing and attack spells, but very poor combat skills.

Choose Debora for a powerful physical combattant with good defence, but mediocre magic capacities. After that is set, Briscoletti will ask that you go retrieve the wedding veil at Stockenbarrel.

Return to Monstroferrato with it and the preparations for your wedding will be complete. Now go talk to Briscoletti in the mansion to let him know how things are.

He will ask that you check on a jar in a shrine he owns, west of Stockenbarrel. Also, the treasure chests behind him are now unlocked, so open them to obtain gold coins and the Zenithian Shield.

Now take the boat and sail to the piece of land west of where Stockenbarren is located. Enter the shrine and head down the long stairway leading down to the jar Briscoletti mentionned.

So head back up and return to Monstroferrato to tell the news to Briscoletti, who will allow his daughter to accompany you on your journey.

You can now proceed to Lodestar Harbour, where your very own ship is awaiting you at the port. The Lost Knick-Knacks optional Lodestar Harbour Enter the building on the docks where your ship awaits inside and before boarding, speak with the merchant sitting at the table on the left to buy the Ship in a bottle.

Now before getting on with the main quest, there are several spots to explore with the ship to get more items.

First, sail east from Lodestar and dock on that little island in the middle of the sea, which you can see on your map. Enter the oasis village there.

The Ventuno Go left as you enter and get on the small boat at the end of the dock to board a bigger boat, where the casino is.

Then go downstairs and break the barrels to find a Mini medal. Go downstairs again twice to get to the very bottom of the ship and break the barrels here for 30 gold coins.

Now head back to the deck and go down to the casino via the stairways in the center of the ship. Check the ground near one of the stairways for a shiny object which is in fact a Casino token.

Go back to the deck and enter the room at the north end of the ship. Sail all the way south around the continent in the very middle of the map until you find a little island with a building south of that continent.

Get back on the ship and sail southeast to that long narrow piece of land at the very bottom of the map at the right of the desert.

Open the chest behind the castle for an Iron Mask , then go inside the castle and speak with the king. She herself gave the medal to someone else, so talk to the man standing next to the bank counter.

He threw the medal away. Go back outside and talk to the slime on the right of the castle, which would be crushed behind a large gold medal.

Help her out and she will give you the so desired Maxi Medal. Now take that back to the old man who requested it and he will give you the Knick-Knactory.

Inside, go through the door below the right stairway and head down to the basement. Enter the little tent on the right and check the jars inside to find a pair of Boxer shorts and a Mini medal.

Then walk all the way left to get to the next town, Helmunaptra. At the entrance, speak with the knight who will recognize you and hand over a treasure chest from Briscoletti.

Open it to fill your pockets with gold coins. Enter the weapon shop and head downstairs to the bedroom. Break the jar here to obtain a Chimaera Wing.

Watch out as the first jar is a monster. Also break the barrels along the opposite wall for a Seed of Magic. Now head down the staircase in the hall to reach the garden of tranquility.

Head down the well here and examine the spark at the bottom to find a Mini medal. Climb back up to the garden and go speak with the queen on the left.

Follow her back to the garden and talk to her again. She will suggest you return to your homeland of Gotha.

Before leaving Helmunaptra, check behind the castle to find a man lying on the ground. Push him over to the oasis on the right and he will sell you some items.

The parasol can make a good shield for your wife. Now one last thing optional: Then sleep at the inn, and head out to the world map.

Walk a bit south to find a rock. Pick this up to get the Desert Rose. You can get as many as you want by sleeping at the inn every time. Now zoom to Monstroferrato and take the ship back to Stonckenbarrel.

Head down the well at the entrance of town and exchange your desert rose for some scintillating sinter with the man in there. Also, you can zoom to Fortuna now and enter the northwestern house during the night to buy a bestiary Big Book of Beasts for gold coins.

If you leave ad re-enter town, you can return there to buy a knick-knack slime curio for gold coins. The Road To Gotha Kingdom Travel northeast to the mountain from Knot Welcome Inne Traverse it to get to the village of Battenberg Cross the next cave in the east to arrive at Gotha after a long trip Knot Welcome Inne From the desert, take the ship and sail directly east to another continent where you should find a little house just above a line of trees.

Make a quick stop there. If you want a Knick-Knat, sleep at the inn here, then speak with the innkeeper to receive the Forget-me-Knot flag.

Mountain Path West Cross the two bridges at the entrance, then after crossing the third one, head up the path to a chest containing gold coins.

Continue along the left up the mountain where the path will branch off. Break the first jar in here to obtain a Mini medal. The second one is a monster.

Now head down the other staircase and speak with the strange old woman to spend the night there. Well, that was odd, but anyways leave the cave and head up the little slope on the left to get to a chest which contains a Prayer Ring.

Now go all the way left, then head down and right along the side to find a chest with a Mini medal inside. Head back up the path until you meet a soldier.

Talk to him and he will drop another chest from Briscoletti. Open the chest he leaves behind for a Flowing Dress , which can be equipped on your wife or the sabrecat.

Now enter the cave behind and at the branching path, go left and open the chest for another Mini medal. Proceed north to the next stairway and leave the cave by climbing up the little cliff in the middle.

Battenberg As you set foot here, your wife will collapse, exhausted. After spending the night at the inn to rest, get up and break the barrel in the corridor to obtain a pack of Monster Munchies.

Now leave the inn and head up to the church to save and also take a look inside the drawer to find a Tombola ticket.

Then go in the left room and break the barrels for a Mini medal. Mountain Path East Start heading down the cave to a larger room. Go down the south path first to find a chest containing a Mini medal , then head through the top-right path leading to two chests.

The top one is a Mimic which might drop a Mini medal, and the bottom one contains gold coins. Next proceed into the east path and go down.

Jump down the cliff and keep following the next path to be back outside. Drop down again and open the chest on the ledge to get a suit of Restless Armour.

Re-enter the cave and head down the stairway at the end of the path, then walk north to a chest with a Yggdrasil Leaf.

Continue east for two more chests in the top-right corner, first one being a Mimic which might drop a Mini medal, and second one containing a Mini medal.

Now go down, and west to end back outside on a ledge. Open the chest at the left here for another Mini medal , then return inside and go east through the stairway at the end.

Get the gold coins from the chest below, then go south and re-enter the cave by the other entrance. Follow the path to the next floor.

Start by going south to exit. Return to the previous room and head down the stairway in the northwest corner.

Open the chest here for a Rockbomb shard , then go back up and head down the stairway at the right of the room. Proceed along the path across all the stairways until you get to a chest containing gold coins , then continue going up to another chest, a Mimic which could drop a Mini medal.

Take the stairway up here, but then climb it back down right after to go south and get the chest with a Staff of divine wrath inside.

Then climb up for real and open the two chests in the top-left corner for a Chimaeara Wing , and the other is a Cannibox. Now go back all the way down to where you got gold coins from a chest earlier.

Drop down the hole at the right of the chest to fall down, then go south and jump off the cliff to be on the ground outside. Get the Dieamend from the chest nearby, then go through the openning in the cliffside to be back inside.

Open the chest on the right for a Seed of Agility the other is a Cannibox , then finally exit that cave through the southwest entrance.

Leave the area and walk north to a castle. The New King Of Gotha Go see Sancho in the house at the right of the castle, then speak with the king the next day Leave the castle and walk northeast to the Riteof Passage cave Make the statues face in the two rooms with the bird symbol Push the rock south of the switch, then step on it to let the water out Step on the switches in the last room in the right order to open the passage Retrieve the Royal Insignia, then defeat the fiends and return to Gotha Gotha Castle Finally home.

Go to the little house on the right side of the castle first to reunite with your old friend Sancho. He will take you to the castle to see your uncle, the king Albert.

During the chat, your wife will collapse again, and has a surprise ahead for you. In the room you wind up in, take a look in the dressers to obtain a Diemend and a Lacy Bustier.

Exit out to the balcony from the door in this room and examine the spark on the ground to find a Mini medal , then go back in. Go to the room with the beds across the dinning room on this floor and check the drawers for a Seed of Resilience.

When you wake up that night, exit the throne room south and go around the roof to get down to the second floor of the castle.

Speak with the guard here and he will let you through. Check the drawers for a Tombola ticket , then enter the item shop behind and break the barrels for a Seed of Wisdom.

Head over to the church at the back and go left into a room with many jars. Check the jar for a Seed of Life and the dresser for a pair of Boxer Shorts.

The rightmost one has a bird symbol in front of it. Go through that one and step on the switch on the ground until the two bird statues are facing each other.

Go through the second door which has the symbol and step on the switch here too until the bird statues are facing.

Leave the room and the place will have changed. Head south and down the stairway, then proceed all the way north for a chest containing a Mini medal.

Continue left to a room with a gate, a rock, and a switch. Then step on the switch to open the gate and all the water will flow down. Wait for the water to all go, then head up to the chest ahead and open it to obtain a suit of Spiked Armour.

Go down behind the door and step on the left switch in the next room to open a passage. Go down again to the next floor. Here, step on the right or left switch in front of you, then head to the northeast corner and step on the top switch.

Next, go to the northwest corner and step on the left or right switch, then head back down and proceed through the middle path which should now be clear.

It is also substantially easier to win than bingo or slot machines. The most efficient method is to bet on the long columns. This means placing the bet on both horizontal lines between the three boxes on the right hand side of the table.

This strategy guarantees steady money if used repeatedly. You can minimize the amount of time you need to spend in the casino by only purchasing the best prizes.

This helps to avoid wasting tokens on weaker items. The Gringham Whip is the best whip in the game, making it a good purchase for Jessica.

Liquid Metal Armor is one of the best suits of armor in the game and is one of the ingredients needed for Metal King Armor, the best armor in the game.

The other pieces of equipment can be good if you get them early enough, particularly the Falcon Blade, but will eventually be replaced by better equipment.

The tokens in the casinos have no use other than betting and buying prizes in the casino. Journey of the Cursed King. These items both offer the highest token-to-gold ratio.

Matthew Anderson started as a writer and editor in He has written content used in a textbook published by Wiley Publishing, among other publications.

Anderson majored in chemical engineering and has training in guitar performance, music theory and song composition. Video of the Day.

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